Exploring Rust Devblog 170 2

Exploring Rust Devblog 170 2 reveals several interesting facts.

  • Player Spine Rotation ANDRÉ STRAUBMEIER The video really says it all. The weird player spine rotation in the distance is now ...
  • Grenades ANDRÉ STRAUBMEIER Grenades felt horrible. They still do, but a bit less so. I increased their friction so they don't ...
  • Shading Revamp Progress This week I went on to test and fix a bunch of integration issues introduced by the new physical-based ...
  • Torch View Model I gave the torch effects some attention this week. It does look better, but I still want to make it so the lit cloth ...
  • Я играю тут: RolePlayRust #1 - connect 1.rprust.com:10000 RolePlayRust #

In-Depth Information on Rust Devblog 170 2

RUST Devblog 170/2 fighting test of A.I NPC scientists with Navmesh ( Admin Test) How to : F1 + ("spawn scientist" in console) Check Ore Minigame MAURINO BERRY I've finished the first version of the ore gathering minigame I mentioned a few weeks ago. Using the Best

Blood Started work on the blood effect system. Basic decals for entry/exit wounds are in. Blood spurts are working, but there is still ...

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