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  • 1. Create a 3D render texture or buffer -
  • Let's pick up the pace with our meshing code, and unclog our rendering bottleneck with some incredibly smart algorithms that ...
  • Real-time
  • A fast and accurate
  • Unity Mesh Based Voxel Engine Prototype (VoxelBorne)

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Robust mesh voxelization prototype Check out the new sparse Read the related dev-blog entry: http://www.atomontage.com/?id=dev_blog&pid=mar17_2015 This model has been Check out my latest project, GPU accelerated

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