Understanding Planet Renderer
Welcome to our comprehensive guide on Planet Renderer. The body of the
Key Takeaways about Planet Renderer
- To try everything Brilliant has to offer—free—for a full 30 days, visit https://brilliant.org/Gpopcorn . You'll also get 20% off an annual ...
- Hello and Welcome to the new
- Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ...
- Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ Progress video of my XNA
- Updated version, showing the improvements I have made over the last few weeks (most of them are not actually visible!). Added: ...
Detailed Analysis of Planet Renderer
Massive scale In this demonstration I show the morphing between subdivision levels since I switched to an implementation of the CDLOD ... So. Project started end of november 2011, video from 15 dec 2011. First real-time
Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ Progress update: - Ported the engine from XNA to C++ ...
In summary, understanding Planet Renderer gives us a better perspective.