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Put together your self for the last word Conflict Royale battleground! As you ascend to Enviornment 11, the place competitors reaches new heights, it is essential to equip your self with a deck that may conquer the fiercest opponents. Enter the legendary Greatest Enviornment 11 Deck, meticulously crafted to ship unparalleled energy and flexibility. This deck has been cast within the crucible of numerous battles, rising victorious in opposition to probably the most formidable foes.
The centerpiece of this deck is the mighty Big. His unyielding dedication and formidable energy make him a formidable tank, able to absorbing numerous blows whereas clearing a path in your troops. Supporting the Big is the lethal Musketeer, whose sharpshooting expertise can annihilate enemy models from afar. The Spear Goblins present a swarm of distraction and chipping harm, whereas the Bomber’s splash harm retains swarms in examine.
For added protection, the deck consists of the sturdy Goblin Cage, which spawns a horde of Spear Goblins upon destruction. The Valkyrie’s space harm and durable well being make her a superb counter to heavy models and Pekkas. The Child Dragon’s aerial presence dominates the skies, incinerating threats with its highly effective breath. Lastly, the Zap spell offers a flexible device for beautiful enemies, resetting their assaults, and destroying pesky swarms. With this distinctive mixture of models, the Greatest Enviornment 11 Deck stands poised to beat the battlefield and safe your path to victory.
The Unstoppable Push Deck
This deck is your easy, no-nonsense rush deck. It is all about making use of strain in your opponent from the beginning and by no means letting up. With the proper playing cards in rotation, you’ll be able to preserve a relentless stream of troops that may overwhelm your opponent’s defenses and ultimately result in a tower takeover. This deck is particularly efficient in Enviornment 11, the place many gamers are nonetheless studying the ropes and is probably not ready for such a relentless assault.
The important thing to this deck’s success is its skill to generate a gradual stream of low cost troops. The Hog Rider, Goblin Barrel, and Skeleton Military all price 2 Elixir, which lets you cycle via them shortly and sustain the strain. The Valkyrie and Knight are barely dearer at 4 Elixir, however they’re nonetheless comparatively cheap and might present strong protection or assist in your pushes.
The Log and Zap spells are included to take care of enemy swarms and buildings. The Log will also be used to reset enemy troops, such because the Sparky or Inferno Tower. The Mirror card can be utilized to duplicate any card in your deck, which will be particularly helpful for doubling up on a strong push or countering a very robust enemy card.
Deck Compositions
Card |
Elixir Price |
Sort |
Hog Rider |
4 |
Troop |
Goblin Barrel |
3 |
Spell |
Skeleton Military |
3 |
Troop |
Valkyrie |
4 |
Troop |
Knight |
3 |
Troop |
Log |
2 |
Spell |
Zap |
2 |
Spell |
Mirror |
4 |
Spell |
The Mortar Cycle Deck
The Mortar Cycle Deck is a well-liked deck in Enviornment 11 that depends on biking playing cards shortly to construct an elixir benefit. The deck facilities across the Mortar, a defensive constructing that may deal splash harm to floor troops. It additionally consists of low cost cycle playing cards like Skeletons, Bats, and Ice Spirit, which will be shortly deployed to defend in opposition to enemy pushes or construct a push of your personal.
Mortar
The Mortar is the的核心 of this deck. It’s a defensive constructing that may deal splash harm to floor troops. It has an extended vary and will be positioned wherever on the map, making it tough for opponents to counter. The Mortar can be utilized to defend in opposition to enemy pushes or to chip away at their tower. It’s also efficient in opposition to swarm troops, comparable to Goblins and Skeletons.
Stats:
|
Stage 11 |
Well being |
2,000 |
Injury |
200 |
Vary |
11 |
Price |
4 Elixir |
The PEKKA Bridge Spam Deck
The PEKKA Bridge Spam Deck is a strong deck that depends on utilizing the PEKKA as a tank and assist troops to overwhelm opponents. Here is a breakdown of the deck’s key elements:
PEKKA
The PEKKA is a strong melee troop that offers heavy harm to each floor and air models. It is the first tank within the Bridge Spam Deck and might take up lots of harm whereas dealing out vital punishment to enemy defenses.
Battle Ram
The Battle Ram is a low-cost constructing that can be utilized to shortly cross the bridge and apply strain to the opponent’s tower. When the Battle Ram is destroyed, it spawns Barbarians that may proceed to deal harm and distract enemy troops.
Magic Archer
The Magic Archer is a flexible assist troop that offers splash harm and might shoot over obstacles. It is glorious for clearing out enemy swarms and offering cowl for the Battle Ram and PEKKA.
Electro Wizard
The Electro Wizard is one other assist troop that gives crowd management and defensive capabilities. It stuns close by enemy models, making them simpler to take down, and may also reset enemy troops’ focusing on, stopping them from specializing in the PEKKA or Battle Ram.
Executioner
The Executioner is a ranged troop that offers heavy harm to enemy troops, particularly these with excessive well being. It is nice for taking out enemy tanks and assist troops that would threaten the PEKKA or Battle Ram.
Goblin Barrel
The Goblin Barrel is a spell that spawns three Goblins at a goal location. It is a superb option to apply fast strain and chip away at enemy defenses. The Goblins may also distract enemy troops, giving the PEKKA and Battle Ram extra time to advance.
Rage
The Rage spell offers a brief enhance to troops’ motion and assault speeds. It is generally used together with the PEKKA or Battle Ram to overwhelm enemy defenses and shortly take down towers.
Zap
The Zap spell can be utilized to reset enemy troops’ focusing on or stun a number of enemy models. It is a versatile spell that may assist defend the PEKKA and Battle Ram from enemy swarms or present a fast burst of injury.
The Goblin Barrel Bait Deck
This deck, one of the vital standard in Enviornment 11, depends on the Goblin Barrel as its main win situation. The remaining playing cards are designed to bait out the opponent’s counters to the Barrel, permitting it to attach and deal vital harm.
Deck Composition
* Goblin Barrel
* Knight
* Bats
* Skeleton Military
* Goblin Gang
* Fireball
* Zap
* Miner
Gameplay
Baiting Out Counters
The important thing to success with this deck is baiting out the opponent’s counters to the Goblin Barrel earlier than taking part in it. This may be carried out by taking part in playing cards like Goblin Gang or Skeleton Military, which are sometimes used to defend in opposition to the Barrel. As soon as the opponent has used their counters, you’ll be able to then play the Goblin Barrel and hopefully join with it.
Utilizing the Knight
The Knight is a flexible card that can be utilized for protection, assist, and even offense. On protection, the Knight will help tank for the Goblin Barrel or different attacking models. On assist, the Knight can defend your ranged models from enemy melee troops. And on offense, the Knight will help push via enemy defenses and take down enemy towers.
Utilizing Bats
Bats are an effective way to take care of enemy air models, comparable to Minions, Bats, and Balloons. They’re additionally counter to the Goblin Barrel, as they will shortly swarm the Goblins and take them out.
Utilizing Skeleton Military
The Skeleton Military is a swarm of 15 Skeletons that can be utilized for quite a lot of functions. They’re nice for defending in opposition to enemy floor troops, as they will shortly overwhelm and defeat them. They will also be used to distract enemy troops, permitting your different models to get via and deal harm.
Utilizing Goblin Gang
The Goblin Gang is a gaggle of three Goblins that can be utilized for quite a lot of functions. They’re nice for defending in opposition to enemy floor troops, as they will shortly overwhelm and defeat them. They will also be used to distract enemy troops, permitting your different models to get via and deal harm.
Utilizing Fireball
Fireball is a flexible spell that can be utilized for quite a lot of functions. It may be used to deal harm to enemy troops, take down enemy towers, or filter out enemy swarms.
Utilizing Zap
Zap is an affordable spell that can be utilized to stun enemy troops and reset their assault timers. It’s an effective way to disrupt enemy pushes and provides your troops an opportunity to regroup.
Utilizing Miner
Miner is a novel card that can be utilized to deal harm to enemy towers and buildings. He will also be used to distract enemy troops and draw them away out of your different models.
The Electro Big Beatdown Deck
The Electro Big Beatdown Deck is a strong deck that can be utilized to push to Enviornment 11 and past. It’s a comparatively costly deck to construct, however it’s definitely worth the funding if you’re searching for a deck that may win you video games.
Win Situation
The Electro Big is the win situation for this deck. It’s a highly effective tank that may deal lots of harm to enemy towers. You will need to defend the Electro Big with different troops, such because the Mini P.E.Okay.Okay.A. and the Child Dragon.
Assist Troops
The Mini P.E.Okay.Okay.A. is a good assist troop for the Electro Big. It could actually take care of enemy swarms and will also be used to tank for the Electro Big. The Child Dragon is one other good assist troop. It could actually deal harm to enemy troops and buildings from a distance.
Defensive Buildings
The Tesla and the Bomb Tower are each good defensive buildings for this deck. The Tesla can take care of enemy air troops, whereas the Bomb Tower can take care of enemy floor troops.
Spells
The Zap and the Fireball are each good spells for this deck. The Zap can be utilized to reset enemy troops, whereas the Fireball can be utilized to deal harm to enemy troops and buildings.
Gameplay
The gameplay for this deck is comparatively easy. You need to begin by increase a push with the Electro Big and the Mini P.E.Okay.Okay.A. You’ll be able to then assist this push with the Child Dragon and the Tesla. If the enemy tries to defend your push, you need to use the Zap and the Fireball to counter their defenses.
Ideas
* Be affected person with this deck. It could actually take a while to get used to taking part in it.
* Do not be afraid to experiment with totally different card mixtures.
* All the time attempt to maintain the Electro Big alive.
* Use the Tesla and the Bomb Tower to defend your Electro Big from enemy troops.
* Use the Zap and the Fireball to counter enemy defenses.
The Mega Knight Miner Deck
Overview
The Mega Knight Miner deck is a flexible and highly effective deck that can be utilized to counter all kinds of decks. It’s characterised by its use of the Mega Knight, a strong tank card, and the Miner, an affordable and efficient chip harm card.
Deck Composition
The deck consists of the next playing cards:
- Mega Knight
- Miner
- Goblins
- Musketeer
- Electro Wizard
- Arrows
- Zap
- Log
Gameplay
The Mega Knight Miner deck is performed by utilizing the Mega Knight to tank harm and the Miner to chip away on the opponent’s tower. The opposite playing cards within the deck are used to assist the Mega Knight and Miner, and to counter the opponent’s playing cards.
Counters
The Mega Knight Miner deck is weak to decks which have robust air models, such because the Lava Hound deck. It’s also weak to decks which have lots of splash harm, such because the Earthquake deck.
Ideas
*
Use the Mega Knight to tank harm in your different playing cards.
*
Use the Miner to chip away on the opponent’s tower.
*
Use the opposite playing cards within the deck to assist the Mega Knight and Miner, and to counter the opponent’s playing cards.
*
Pay attention to the Mega Knight Miner deck’s weaknesses, and play accordingly.
In-depth Information to Mega Knight Miner Interactions
Card |
Interplay |
Minions |
The Mega Knight can take out a gaggle of Minions in a single hit. |
Goblins |
The Miner can one-shot Goblins. |
Spear Goblins |
The Miner can one-shot Spear Goblins. |
Archers |
The Miner can one-shot Archers. |
Musketeer |
The Mega Knight can take out a Musketeer in two hits. |
Wizard |
The Mega Knight can take out a Wizard in two hits. |
Witch |
The Mega Knight can take out a Witch in two hits. |
Lava Hound |
The Mega Knight is weak to the Lava Hound’s air assault. |
Golem |
The Mega Knight can take out a Golem in two hits. |
Big Skeleton |
The Mega Knight can take out a Big Skeleton in two hits. |
The Ram Rider Traditional Deck
The Ram Rider Traditional Deck is a well-liked and efficient deck to make use of in Enviornment 11. It consists of the next playing cards:
- Ram Rider
- Battle Ram
- Goblin Barrel
- Archers
- Skeleton Military
- Fireball
- Rage
- Zap
The Ram Rider
The Ram Rider is the star of this deck. She is a strong troop that may shortly take care of enemy defenses and push via to the tower. Her cost assault can deal splash harm, making her efficient in opposition to each single targets and teams of enemies.
The Battle Ram
The Battle Ram is one other nice card for pushing and breaking via defenses. When it’s deployed, it can cost ahead and deal harm to any enemies in its path. It will also be used to tank for the Ram Rider and different troops.
The Goblin Barrel
The Goblin Barrel is an affordable and efficient option to deal harm to the enemy tower. When it’s deployed, it can drop three goblins straight on the tower, who will then begin attacking it. The Goblin Barrel can be utilized to shortly chip away on the enemy tower or to complete it off when it’s low on well being.
The Archers
The Archers are a flexible card that can be utilized for each protection and offense. They’re efficient in opposition to each air and floor troops, and so they will also be used to assist the Ram Rider and Battle Ram.
The Skeleton Military
The Skeleton Military is a good card for defending in opposition to pushes. When it’s deployed, it can spawn a horde of skeletons that may shortly overwhelm enemy troops. The Skeleton Military will also be used to distract enemy troops and create alternatives in your different troops to assault.
The Fireball
The Fireball is a strong spell that may deal harm to each troops and buildings. It’s efficient in opposition to high-health targets, such because the Big and the Lava Hound. The Fireball will also be used to filter out teams of enemies.
The Rage
The Rage spell can be utilized to spice up the harm and pace of your troops. It’s an effective way to show the tide of battle in your favor. The Rage spell can be utilized to assist the Ram Rider, Battle Ram, and different troops.
The Zap
The Zap spell can be utilized to stun enemy troops and reset their assault animations. It’s efficient in opposition to small troops, such because the Goblins and the Archers. The Zap spell will also be used to filter out swarms of bats or skeletons.
Card |
Price |
Sort |
Rarity |
Ram Rider |
5 |
Troop |
Epic |
Battle Ram |
4 |
Constructing |
Uncommon |
Goblin Barrel |
3 |
Spell |
Widespread |
Archers |
3 |
Troop |
Widespread |
Skeleton Military |
3 |
Troop |
Widespread |
Fireball |
4 |
Spell |
Uncommon |
Rage |
2 |
Spell |
Epic |
Zap |
2 |
Spell |
Widespread |
The three Musketeers Siege Deck
This deck is a basic siege deck that has been utilized by many prime gamers to achieve the highest of the ladder. It’s a very robust deck in opposition to beatdown decks and will also be used to counter different siege decks.
The Playing cards
* 3 Musketeers: The three Musketeers are the core of this deck. They’re a really highly effective defensive card that will also be used to push.
* Mortar: The Mortar is a good card for dealing harm to towers. It may be positioned behind your aspect of the world and can slowly chip away on the enemy tower.
* X-Bow: The X-Bow is one other nice card for dealing harm to towers. It’s extra highly effective than the Mortar, but it surely additionally takes longer to arrange.
* Ice Spirit: The Ice Spirit is a good card for slowing down enemy troops. It will also be used to reset the Inferno Tower.
* Skeletons: The Skeletons are an ideal card for defending in opposition to small troops. They will also be used to distract the enemy troops.
* Fireball: The Fireball is a good card for dealing harm to enemy troops and buildings. It will also be used to reset the Inferno Tower.
* Zap: The Zap is a good card for beautiful enemy troops. It will also be used to reset the Inferno Tower.
* Log: The Log is a good card for dealing harm to enemy troops and buildings. It will also be used to push again enemy troops.
Tips on how to Play the Deck
The aim of this deck is to defend in opposition to enemy pushes after which slowly chip away on the enemy tower with the Mortar and X-Bow. The three Musketeers can be utilized to defend in opposition to massive enemy pushes or to push on the enemy tower.
Protection
When defending, you must deal with putting your Mortar and X-Bow in protected positions the place they won’t be simply taken out by enemy troops. You must also use your Ice Spirit and Skeletons to decelerate enemy troops and distract them out of your Mortar and X-Bow.
Offense
When attacking, you must begin by putting your Mortar or X-Bow in a protected place. It is best to then use your 3 Musketeers to push on the enemy tower. You may also use your Fireball, Zap, or Log to deal harm to enemy troops and buildings.
Ideas
* All the time attempt to place your Mortar and X-Bow in a protected place the place they won’t be simply taken out by enemy troops.
* Use your Ice Spirit and Skeletons to decelerate enemy troops and distract them out of your Mortar and X-Bow.
* Use your Fireball, Zap, or Log to deal harm to enemy troops and buildings.
* Be affected person and do not overcommit your troops.
* This deck may be very robust in opposition to beatdown decks and will also be used to counter different siege decks.
The Hog Rider 2.6 Deck
The Hog Rider 2.6 is a well-liked deck in Enviornment 11 that’s identified for its low price and excessive harm output. The deck consists of the next playing cards:
- Hog Rider
- Musketeer
- Cannon Cart
- Ice Spirit
- Skeletons
- Log
- Fireball
The Hog Rider is the principle win situation for this deck. It’s a quick, hard-hitting troop that may deal vital harm to towers. The Musketeer is an effective assist troop for the Hog Rider, as it might present air assist and take out floor troops. The Cannon Cart is a defensive constructing that may additionally deal harm to enemy troops. The Ice Spirit is an affordable, quick troop that may decelerate enemy troops and kite them away out of your towers. The Skeletons are an affordable, swarm troop that can be utilized to distract enemy troops or take out air troops. The Log is a spell that may knock again and harm enemy troops. The Fireball is a spell that may deal harm to enemy troops and buildings.
10. Gameplay
The Hog Rider 2.6 deck is a fast-paced, aggressive deck. The aim is to cycle via your playing cards shortly and apply fixed strain in your opponent. It is best to all the time be searching for alternatives to put your Hog Rider in your opponent’s tower. In case your opponent has lots of air troops, you need to use the Musketeer to take them out. The Cannon Cart can be utilized to defend in opposition to floor troops or to tank for the Hog Rider. The Ice Spirit can be utilized to decelerate enemy troops or to kite them away out of your towers. The Skeletons can be utilized to distract enemy troops or to take out air troops. The Log can be utilized to knock again and harm enemy troops. The Fireball can be utilized to deal harm to enemy troops and buildings.
Card |
Price |
Injury |
Hitpoints |
Hog Rider |
4 |
400 |
1400 |
Musketeer |
4 |
120 |
1000 |
Cannon Cart |
3 |
160 |
900 |
Ice Spirit |
1 |
90 |
500 |
Skeletons |
1 |
100 |
300 |
Log |
2 |
350 |
– |
Fireball |
4 |
560 |
– |
Greatest Enviornment 11 Deck
The most effective Enviornment 11 deck is one that’s well-balanced and has quite a lot of troops that may counter several types of assaults. It’s also necessary to have a deck that has elixir price so to cycle via your troops shortly and sustain with the tempo of the sport. A few of the finest playing cards to incorporate in an Enviornment 11 deck embody:
Electro Wizard: This card is a good defensive card that may stun and harm a number of enemies. He’s additionally assist card in your different troops.
Inferno Dragon: This card is a strong tank killer that may deal large harm to high-health enemies.
Goblin Barrel: This card is an effective way to use strain in your opponent and will also be used to bait out their spells.
Bats: These playing cards are an ideal swarm card that may shortly overwhelm your opponent’s defenses.
Knight: This card is a strong defensive and offensive card that can be utilized in quite a lot of conditions.
Folks Additionally Ask
What’s the finest Enviornment 11 deck for novices?
The most effective Enviornment 11 deck for novices is one that’s simple to study and play. It’s also necessary to have a deck that has elixir price so to cycle via your troops shortly and sustain with the tempo of the sport. A few of the finest playing cards to incorporate in a newbie Enviornment 11 deck embody:
Musketeer: This card is an effective ranged unit that may deal first rate harm to each air and floor targets.
Valkyrie: This card is a good tank that may deal harm to a number of enemies directly.
Archer: This card is an affordable ranged unit that can be utilized to assist your different troops.
Mini P.E.Okay.Okay.A.: This card is a strong melee unit that may deal large harm to high-health enemies.
Goblins: These playing cards are an ideal swarm card that may shortly overwhelm your opponent’s defenses.
What’s the finest technique for utilizing the most effective Enviornment 11 deck?
The most effective technique for utilizing the most effective Enviornment 11 deck is to deal with constructing a powerful protection after which counterattacking with your personal troops. It’s also necessary to be aware of your elixir price and to keep away from overextending your self. A few of the finest methods for utilizing the most effective Enviornment 11 deck embody:
Begin the sport by putting a defensive card behind your area. This may assist defend your towers out of your opponent’s troops.
After you have a strong protection, begin to construct up a push with your personal troops. Be sure that to make use of quite a lot of troops to counter your opponent’s defenses.
Be affected person and do not be afraid to turtle up if essential. It’s higher to attend in your opponent to make a mistake than to overextend your self and lose your towers.